Because someone doesn't like their score (not saying kara dislikes his score, more that he doesn't like what he thought was a critera) is no reason to swap out game raters. What would work much better would be to (and easier said than done) get a few more recruiters, and ask each recruiter to type up a paragraph, or even just a sentence, to explain their general thoughts on the game and their experience with that style of game; and not post who wrote what review.
If you have 8 people who love TD's reviewing a TD, it will get good scores. If you have the same group reviewing a DoTA clone, it will get bad scores. This is of course a generalization. A hardcore DoTA player might also say "this sucks, it isn't nearly as good as DoTA" Knowing what type of gamer gave what review would be helpful. If an Expert TD'er says something, it might weigh more than someone who simply loves explosion grapghics and headshots.
I must admit though that I'm a little perplexed by your statement. I don't think it is appropriate to take into consideration the WC3 version. Marking it down because it feels like the original doesn't make sense to me. Most SC2 players have never tried WC3. The expression "if it ain't broke, don't fix it" comes to mind. In my humble opinion, it should solely be rated on its merits as a SC2 map.
I agree with this. I haven't played the SC2 edit of his map, I still play most of my custom maps on WC3. On WC3 it is a very unique TD/TW combo. With less variety on SC2, I would assume that would make it stick out even more above the competition. I can understand adding a comment to a rating saying "It has already been done, by the same guy" but it should not change the game rating. Game ratings are intended to tell potential players the best and worst parts of a game. Players aren't going to care if the editor has his work cut out for him because he was using an idea he already had.
I guess everyone reviews in their own way though. Some people only care about eye candy, and a 1/5 on visuals is worse than a 1/5 on gameplay. Other people are very happy with 5/5 gameplay, with a simple terrain, no imports, basic spells; but replayability.
not that it is my place; but I will speak anyway.
Because someone doesn't like their score (not saying kara dislikes his score, more that he doesn't like what he thought was a critera) is no reason to swap out game raters. What would work much better would be to (and easier said than done) get a few more recruiters, and ask each recruiter to type up a paragraph, or even just a sentence, to explain their general thoughts on the game and their experience with that style of game; and not post who wrote what review.
If you have 8 people who love TD's reviewing a TD, it will get good scores. If you have the same group reviewing a DoTA clone, it will get bad scores. This is of course a generalization. A hardcore DoTA player might also say "this sucks, it isn't nearly as good as DoTA" Knowing what type of gamer gave what review would be helpful. If an Expert TD'er says something, it might weigh more than someone who simply loves explosion grapghics and headshots.
Just a thought.
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418
I agree with this. I haven't played the SC2 edit of his map, I still play most of my custom maps on WC3. On WC3 it is a very unique TD/TW combo. With less variety on SC2, I would assume that would make it stick out even more above the competition. I can understand adding a comment to a rating saying "It has already been done, by the same guy" but it should not change the game rating. Game ratings are intended to tell potential players the best and worst parts of a game. Players aren't going to care if the editor has his work cut out for him because he was using an idea he already had.
I guess everyone reviews in their own way though. Some people only care about eye candy, and a 1/5 on visuals is worse than a 1/5 on gameplay. Other people are very happy with 5/5 gameplay, with a simple terrain, no imports, basic spells; but replayability.
/end thought
Skype: [email protected] Current Project: Custom Hero Arena! US: battlenet:://starcraft/map/1/263274 EU: battlenet:://starcraft/map/2/186418