To counter the achievement point - I didn't like when blizz added achievement preview into briefing rooms. It spoils what's gonna happen in mission for the player. And it also showed their own disregard towards their story/exploration element.
EDIT: If you do decide to show achievement preview during briefing screen, please require player to first click a button to reveal those achievement icons (which would be hidden by default).
I agree with this. Not knowing the achievements until the end inspired me to give it another go. "What, there are crows I can scare?! I'll sacrifice Warfield a few more times to kick some chickens!"
I haven't altered the default marines in any way, that's the way they work in Starcraft.
Ahh, I figured that was the case. I'm a noob. Possible for easy mode you could use a catalog field value set to increase the scan range of their weapon by 1? (a simple 1 line trigger) just for the super noobs like me. I'm sure I am the only person who would ever notice such a thing, or be helped by it.
You could also ignore my request, and I wont hold it against you ^_^
Man, I cant get a video file that isn't huge in size (Like 500mb). And... I am terrible at sc2. TChosenOne's video does a lot better of a job than mine did, so I will type up my review.
From the viewpoint of an absolute sc2 noob:
The Briefing Screen:
Looked really good, 8/10 on aesthetics.
I really liked the "Intelligence Report" in the top right. I almost skipped over it though; I only knew it was there because it lit up when I moused over it.
The short camera work at the beginning was also nice!
The text goes too fast. Since you have a "Skip" button, I think you can slow the text speed down, without forcing people to sit through it if they don't want to.
I cannot click a difficulty level in the briefing screen? Does the game know I suck? I keep being put on normal, and i keep losing cuz I suck.
Keep in mind here, that I do not play sc2, like.. at all. IDK what micro is. I stand and fight until I die, then try it again.
I was able to beat it!
I feel I improved my marine-using capabilities, between the start and finish.
I had a giant army of marines, thinking I would need them; and a well defended base. "I was sad to win, because I wanted to keep playing."
Amazing terrain work!
After I finally beat it (playing on bnet, so i couldnt save/load when I lost) you showed me that there were various achievements, and that I failed all of them. I wanted to play again to do them, because I still felt like a loser, struggling just to finish.
The Not Good
In the intro walk of shame, can marines aggro something farther away? It feels like then have a range of 5, and an aggro range of 4, so stuff gets a lot closer to me than I'd like (Remember, I am a noob)
Text flies a little fast here too. I don't think I had the time to read an entire line.
A handful of grammar and text mistakes, but I believe TChosenOne found all the ones I found, and a bunch more.
It is an intro mission, sure, but it would be nice if the zerg army slowly got larger or attacked. Or put a cap on food for me. I am a turtle, and when I had 40 marines to attack with, it was too easy.
8 years have transcurred since the Brood War. Terran civilization is back on its feet, but there have been reports in the last years about Zerg presence in the fringe worlds.
Intelligence reveals that Kerrigan isn't in Char. She's travelling through other worlds in a frontier sector. The Dominion uses it, and starts a great campaign of retaliation. The plan is to build Psi disrupters in the planets that are on the road from the Terran colonized space to Char: Sorona, Timul IV and Maltair IV. After hammering the Zerg communications, the intention is to burn every single one of them.
You Were a Captain in the war against the UED. You've been recently promoted to Lieteunant by recomendation of Horace Warfield. He was your superior when you were serving the Confederates, and saw potential in you after the Dominion triumph. You're at the moment his favourite pupil, and he's preparing you to replace him in his shortcoming retirement.
Leave feedback for the project here. Negative feedback is welcome, as well as positive feedback. Refrain from flaming. Attempt to offer solutions to problems you find. You know, good feedback -The goal of this thread.