Well the nuking problem has been fixed. But I have noticed some other small problems. Most notibly is the Unit cap now in place. Once this has been reached no one can build anymore. But the cap is not restricted to one side. It is a global cap. So this can result in some serious one sided battles than are completly unwinnable. People are starting to take advantage of this...save their money and mass carriers. The little ships in the carriers, once spawned, count into the cap. So people are racing to mass carriers and deny the other side the ability to build. Now while this may freeze the building on both sides, once the enemies being overpowered have been nuked, some people are actually coordinating mass Void Rays to fill the cap asap thus denying the other team completly with the ability to build or even defend them selves. Perhaps changing the cap to a team based restriction rather than a global cuttoff.
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Well the nuking problem has been fixed. But I have noticed some other small problems. Most notibly is the Unit cap now in place. Once this has been reached no one can build anymore. But the cap is not restricted to one side. It is a global cap. So this can result in some serious one sided battles than are completly unwinnable. People are starting to take advantage of this...save their money and mass carriers. The little ships in the carriers, once spawned, count into the cap. So people are racing to mass carriers and deny the other side the ability to build. Now while this may freeze the building on both sides, once the enemies being overpowered have been nuked, some people are actually coordinating mass Void Rays to fill the cap asap thus denying the other team completly with the ability to build or even defend them selves. Perhaps changing the cap to a team based restriction rather than a global cuttoff.