Someone requested that I show how to create a simple trigger based leap "ability". The full tutorial is actually the documentation in the trigger comments of a downloadable example at: http://www.sc2mapster.com/assets/simple-leap-function/
What this function does is allow you to give it any "casting" unit, and a point(even a position of a unit), and an animation to be played for the "casting" unit, and it will simulate a leaping motion on the "casting" unit from its initial position to the position of the target, while playing the given animation.
This isn't a tutorial in the strictest of sense, but since this is completely trigger based I felt a heavily documented example would serve a lot more useful then just a lot of pictures with explanation.
@solthar: Go
Agh yeah thats my fault, here is the collapsed block (You can also download the map at: http://www.sc2mapster.com/assets/simple-leap-function/ to view it in the trigger editor)
Someone requested that I show how to create a simple trigger based leap "ability". The full tutorial is actually the documentation in the trigger comments of a downloadable example at: http://www.sc2mapster.com/assets/simple-leap-function/
What this function does is allow you to give it any "casting" unit, and a point(even a position of a unit), and an animation to be played for the "casting" unit, and it will simulate a leaping motion on the "casting" unit from its initial position to the position of the target, while playing the given animation.
This isn't a tutorial in the strictest of sense, but since this is completely trigger based I felt a heavily documented example would serve a lot more useful then just a lot of pictures with explanation.