the entire framesetup is wrong.
Also for adjusting the Icon you can also change the reference by adding an Assets.txt file which contains the correct setup.
It didn't worked. :( I have tried to change some other frames and they work. But when I try to change the supply icon, for some reason it doesn't work.
I also tried to change it with the assets.txt file, but I had no luck.
Maybe this is on the list of things that we can't change. The link of that list seems to be broken in the tutorial.
I'm trying to change the supply icon image. This is my layout file (doesn't work):
<?xml version="1.0" encoding="utf-8" standalone="yes"?><Desc><Frametype="GameUI"name="GameUI"><!-- UI Container - for all ui elements above the world --><Frametype="Frame"name="UIContainer"><!-- Fullscreen upper UI elements - above the console --><Frametype="Frame"name="FullscreenUpperContainer"><Frametype="ResourcePanel"name="ResourcePanelTemplate"><Frametype="Image"name="SupplyIcon"><Textureval="@@UI/ResourceIconTime"layer="0"/></Frame></Frame></Frame></Frame></Frame></Desc>
What I'm doing wrong?
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How can I overwrite a model inside a frame?
The following code won't overwrite the ConsoleModelCommandPanel model, but will create a new one.
Which is the root element of the items in the glue folder?
It didn't worked. :( I have tried to change some other frames and they work. But when I try to change the supply icon, for some reason it doesn't work.
I also tried to change it with the assets.txt file, but I had no luck.
Maybe this is on the list of things that we can't change. The link of that list seems to be broken in the tutorial.
I'm trying to change the supply icon image. This is my layout file (doesn't work):
What I'm doing wrong?