think there is a way to adjust it using triggers. Haven't looked at the menu itself yet.
(doubt that you can change anything but perhaps the background images and button images. although I find that also not very possible)
Yeah I looked into modifying the images and background with SC2Layout method and so far there's no way.
There is a way to modify the F10 Game Menu. You use triggers to do it.
There are two versions for the following items. One for normal game menu and one for custom game menu.
UI - Set the text of Menu Item to No Textfor (All players)
UI - Hide Menu Item for (All players)
This one opens the custom game menu.
UI - Show the Game Menu with Title No Text for (All players)
You happen to know how to modify the background/images of game menus?
I'm experiencing an issue with the new SC2Layout override method. All adjusted frames/buttons/panels disappear after a cinematic mode is on and off. There are still there because mousing over the infopanel for example still yields tooltip descriptions, it's just that they are not visible. If anyone know how to fix this, please do tell.
Hi Helral. Good tutorial. Been using the old method for a while now, and is time to port over to this new method as Blizz will disable old way in the future.
A question I have is how do one change a given template? An example would be I'd like to resize the 3 minimap buttons:
Yeah I looked into modifying the images and background with SC2Layout method and so far there's no way.
You happen to know how to modify the background/images of game menus?
@SphereOfSilence: Go
Ok I found the way. Posting here just in case anyone wants to know.
Also, is there a way to change the TimerWindow under the file TriggerWindowPanel.SC2Layout? It isn't a child of either GameUI or TriggerWindowPanel.
@Helral: Go
No, none of the stubs are hidden. Anyways it's fine, map now doesn't need cinematic mode no more.
BTW Helral, is there a way to modify the Game Menu UI (when you press F10)?
I'm experiencing an issue with the new SC2Layout override method. All adjusted frames/buttons/panels disappear after a cinematic mode is on and off. There are still there because mousing over the infopanel for example still yields tooltip descriptions, it's just that they are not visible. If anyone know how to fix this, please do tell.
@Helral: Go
Thanks Helral! :)
@SphereOfSilence: Go
Bump. Anyone?
Hi Helral. Good tutorial. Been using the old method for a while now, and is time to port over to this new method as Blizz will disable old way in the future.
A question I have is how do one change a given template? An example would be I'd like to resize the 3 minimap buttons:
<Frame type="Button" name="GameUI/UIContainer/ConsoleUIContainer/MinimapPanel/MinimapButton" file="GameUI"> <Width val="33"/> <Height val="33"/> </Frame>
<Frame type="Image" name="GameUI/UIContainer/ConsoleUIContainer/MinimapPanel/MinimapButton/NormalImage" file="GameUI"> <Width val="37"/> <Height val="37"/> </Frame>
<Frame type="Image" name="GameUI/UIContainer/ConsoleUIContainer/MinimapPanel/MinimapButton/HoverImage" file="GameUI"> <Width val="37"/> <Height val="37"/> </Frame>
Which doesn't work...