I've followed this tutorial, but units with this behavior seem to get severed from their actor. It's very strange. The actor still plays its animations (attacks if the unit is attacking, walks if the unit is moving)- however the the actor will not move. Meanwhile the unit can move, and get attacked independently from the actor.
I've followed this tutorial, but units with this behavior seem to get severed from their actor. It's very strange. The actor still plays its animations (attacks if the unit is attacking, walks if the unit is moving)- however the the actor will not move. Meanwhile the unit can move, and get attacked independently from the actor.
if that makes sense..
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