Keep in mind that things dont have to be in constant motion with this actor.
This actor can do many things.
Animate a Rotation at any angle
Slitly tilt a unit at any angle
Rotate a unit in a specific direction with animation and then animate the unit returning to the original orientation
It can do more then just apply a constant rotation which is all you see done in the demo video
Could you please give more details as to how you would perform such functions without triggers?
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?