I don't have much experience with map making, but pretty everyone is on the same level learning the Galaxy Editor, so I thought I might put down a tutorial on how to...
a) Allow protoss buildings powered without the use of a pylon
b) Allow zerg buildings not to take damage off the creep
Buildings without pylon power
Okay, first, open a map
Go into the data editor (F7)
Under Data Type, select Units
Then follow this tree until you find the Forge
(None) > Melee > Protoss > Structure > Forge
Right click on the forge and click on > Modify Object (I think double click works as well)
When there, you'll need to find "(None) - Behaviors +"
There, you will find a Behavior called "Power User (Queue)"
Double click on the field and select power user and click on the red X (delete)
And there you have it, repeat to buildings needed
Q: Another building shows up on the Structure folder, what do I do?
A: You don't need to do anything, I don't know why it happens but from what I understand, it doesn't effect any forges you'll throw down.
Zerg buildings off creep don't take damage
F7 to get to the data editor
Follow the same directions to find a zerg structure (do not select hatch, lair, or hive, as they create creep when put down so they don't have the behavior to take damage off creep)
For this, we'll look at the spire
Select the Spire, right click > Modify Object
Once again, find the field Behaviors (Protip: Use the search function and just search behavior!)
Right click > Modify Value
Select "Zerg - Behavior Not on Creep", and delete it.
And there you have it, my first tutorial for something that probably won't be useful until you all come out with wicked sick UMS maps :}
I don't have much experience with map making, but pretty everyone is on the same level learning the Galaxy Editor, so I thought I might put down a tutorial on how to...
Buildings without pylon power
Q: Another building shows up on the Structure folder, what do I do?
A: You don't need to do anything, I don't know why it happens but from what I understand, it doesn't effect any forges you'll throw down.
Zerg buildings off creep don't take damage
And there you have it, my first tutorial for something that probably won't be useful until you all come out with wicked sick UMS maps :}
- Gino