Also, adjusting buff duration/ steps might be problematic based on a units movement speed. So you would have to make it different with minor tweaks on every unit.
I posted a Behavior based 8 way movement last week, I was just unhappy with the workings of Abilities to warrant making it completely triggerless.
I did test and make something that would cast and continue to cast as long as someone held a button, but That felt clunky and weird, as well as when you release the button, the unit continues to move that way until the Movement effect wears off.
@Mathhole: Go
A buff duration of 0.0 is Infinite/No Duration.
Also, adjusting buff duration/ steps might be problematic based on a units movement speed. So you would have to make it different with minor tweaks on every unit.
@halfthought: Go
I posted a Behavior based 8 way movement last week, I was just unhappy with the workings of Abilities to warrant making it completely triggerless.
I did test and make something that would cast and continue to cast as long as someone held a button, but That felt clunky and weird, as well as when you release the button, the unit continues to move that way until the Movement effect wears off.
Awwe, I was working on this exact same idea. But I noticed you have a similar issue that I have.
If you tap a directional button the unit moves but does not stop, travels his entire little distance.
This is what kept me from posting the idea.