Mrm3fan setting up all the additional settings on the actors other then the events could use some screen shots.... they are not named as you have them in the tutorial.
such as
· Impact Map + = Change the Follow:
· Index: None, Sound: SpineCrawler_AttackImpact
· Index: Flesh, Model Reaction: SpineCrawler Attack Impact Reaction Flesh
· Index: LightArmor, Model Reaction: Light Armor Target Impact
· Index: Metal, Model Reaction: Metal Target Impact
· Impact Site Ops + = SOpAttachHarness SOpForwardLaunchGuide
Hey mrm3fan
thanx for the reply, one problem though
it does not let me typing anything into the name field on refset...
I go to raw data and actually change the text on the field and it wont let me make changes here as soon as i click to a different field it resests it.
I can how ever find my actor in the actors list and select it
but then its missing the ::scope. before it
and the Scope after it
this may have something to do with the recent changes to the editor but im a stickler i only like to guess on so many variables while steping through this.
Also
Event: MotionPhaseStart
Term: MotionPhase
Action: RefSet Target= ::Supporter, Name= TentacleAttack(add a 2-5 here for the respective Actors), Source= ::Self
Action: RefSet Target= ::Supporter????
I can not set the Target of the refset .... if i type in this field the editor resets my current selection and doesnt register any changes
Name= TentacleAttack(add a 2-5 here for the respective Actors)????
we never set anything to be named "TentacleAttack(2-5)"
and these are not available as an option TentacleAttack is....
When setting the refset name = what exactly is this referencing
(::scope.UberliskRangeAttackMissileScope) is not an option
(::scope.TentacleAttack) is listed in there but thats because thats the default tentacle missile i believe.
and the tutorial never has you create anything with this name
are you supposed to select this from a list or do you need to type it in to the raw data
Mrm3fan setting up all the additional settings on the actors other then the events could use some screen shots.... they are not named as you have them in the tutorial.
such as
· Impact Map + = Change the Follow:
· Index: None, Sound: SpineCrawler_AttackImpact
· Index: Flesh, Model Reaction: SpineCrawler Attack Impact Reaction Flesh
· Index: LightArmor, Model Reaction: Light Armor Target Impact
· Index: Metal, Model Reaction: Metal Target Impact
· Impact Site Ops + = SOpAttachHarness SOpForwardLaunchGuide
· Lanuch Assets + = Sound: SpineCrawler_AttackLaunch
· Launch Attachment Query + = Overhead|Center
· LaunchSite = (Set the Type to Actor and select the respective UberliskSpineCrawlerTentacleLaunchSite for each one.)
· Launch Site Ops + = SOpAttachOverhead
· Missile = (Set the Type to Actor and select the respective UberliskRangeAttackMissile for each one.)
this is where your setting up UberliskSpineAttack
I can not for the life of me tell which values your actually changing here screen shots would be greatly appreciated
Hey mrm3fan thanx for the reply, one problem though
it does not let me typing anything into the name field on refset... I go to raw data and actually change the text on the field and it wont let me make changes here as soon as i click to a different field it resests it.
I can how ever find my actor in the actors list and select it
but then its missing the ::scope. before it and the Scope after it
this may have something to do with the recent changes to the editor but im a stickler i only like to guess on so many variables while steping through this.
Also
Event: MotionPhaseStart Term: MotionPhase Action: RefSet Target= ::Supporter, Name= TentacleAttack(add a 2-5 here for the respective Actors), Source= ::Self
Action: RefSet Target= ::Supporter???? I can not set the Target of the refset .... if i type in this field the editor resets my current selection and doesnt register any changes
Name= TentacleAttack(add a 2-5 here for the respective Actors)???? we never set anything to be named "TentacleAttack(2-5)" and these are not available as an option TentacleAttack is....
Hi I have been working on the uberlisk tutorial for several days now.
Some questions I have
Event: ActorCreation Action: RefSet Name= ::scope.UberliskRangeAttackMissileScope Source= ::Self
When setting the refset name = what exactly is this referencing
(::scope.UberliskRangeAttackMissileScope) is not an option
(::scope.TentacleAttack) is listed in there but thats because thats the default tentacle missile i believe. and the tutorial never has you create anything with this name
are you supposed to select this from a list or do you need to type it in to the raw data