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this adds XP by the amount of damage the unit deals<DamageDealtXP value="1"/> all you have to do to use it is add
<XPFraction index="DamageDealt" value="1"/>
to the veterancy behavior
this is for when a unit is attacked
<DamageTakenXP value="1"/>
this adds XP by the amount of damage the unit deals<DamageDealtXP value="1"/> all you have to do to use it is add
<XPFraction index="DamageDealt" value="1"/>
to the veterancy behavior
this is for when a unit is attacked
<DamageTakenXP value="1"/>