Well you seem to have Artanis down. It does sound a tiny bit like he's talking slow motion but the way you did those lines sounds just like how he would say them. I feel like Raynor would be hard but there aren't any Russian guys for Stukov? Maybe do a mapster casting call?
I'm using CoolEditPro it was suggested in a Protoss voice tutorial. Like I said I'm just now dipping my toes in the water with this stuff. I'll pm you later I'd love to get you involved in my campaign.
That's OK you can use whatever model you like. I'm just saying it's not worth it for me to make an attacking Stukov. Even though he can attack I'm sure nobody used him to kill the four zerglings that you fight after he's uninfested.
Anyways let's get back on topic :)
I am trying to see if I can get a decent Stukov going but I'm no pro voice actor I'm just having fun. I've been trying to recreate Fenix's voice for my own campaign and while it's not exactly like it should be I might be able to do Taldarin. Let me know what you think Gradius.
Exactly. If he were a ghost than Raszagal should be be a corsair and Kerrigan should have a whip as per their units in the editor :)
Thanks, the color can be changed but it's not a part of the model it's an addon so it can be removed easily in the editor. I'm not sure it will be used since the other heroes won't have it.
Thank you. I agree it's obvious that he has psionic potential seeing as he is reffered to as being almost as complex as Kerrigan as far as his infestation. But he's an Admiral. He did not attack Duran he just sat there. They used Duran as a ghost as well I'm sure they just figured OK let's use a ghost for this guy too. They didn't even give him a voice they obviously didn't intend to confirm that the Admiral carries a ghost rifle with him at all times. This is all a moot point as it would require a ton of work to add a rifle for 30 seconds of gameplay.
Anyways I'm fixing a texture with his sweater and then I'll upload it to the assets.
Rifle? He's able to attack for about 30 seconds in all of StarCraft. It's honestly not worth the time to add a rifle and animations for that. Plus it wouldn't make sense for him to have a rifle if he's a Zerg at first.
Well you seem to have Artanis down. It does sound a tiny bit like he's talking slow motion but the way you did those lines sounds just like how he would say them. I feel like Raynor would be hard but there aren't any Russian guys for Stukov? Maybe do a mapster casting call?
@TheTorrasque: Go
I'll likely be there and see if I can get that question in :D It'd be good to finally put this to rest ha ha ha.
@Kanitala: Go
One of the best and worst things about StarCraft is a lot of it is up to your own imagination :)
@Gradius12: Go
Thanks man I'm glad you like it.
I'm using CoolEditPro it was suggested in a Protoss voice tutorial. Like I said I'm just now dipping my toes in the water with this stuff. I'll pm you later I'd love to get you involved in my campaign.
@SoulFilcher: Go
Somebody shoot me :)
@Zarxiel93: Go
That's OK you can use whatever model you like. I'm just saying it's not worth it for me to make an attacking Stukov. Even though he can attack I'm sure nobody used him to kill the four zerglings that you fight after he's uninfested.
Anyways let's get back on topic :)
I am trying to see if I can get a decent Stukov going but I'm no pro voice actor I'm just having fun. I've been trying to recreate Fenix's voice for my own campaign and while it's not exactly like it should be I might be able to do Taldarin. Let me know what you think Gradius.
@Kanitala: Go
Exactly. If he were a ghost than Raszagal should be be a corsair and Kerrigan should have a whip as per their units in the editor :)
Thanks, the color can be changed but it's not a part of the model it's an addon so it can be removed easily in the editor. I'm not sure it will be used since the other heroes won't have it.
@TheTorrasque: Go
@Zarxiel93: Go
Thank you. I agree it's obvious that he has psionic potential seeing as he is reffered to as being almost as complex as Kerrigan as far as his infestation. But he's an Admiral. He did not attack Duran he just sat there. They used Duran as a ghost as well I'm sure they just figured OK let's use a ghost for this guy too. They didn't even give him a voice they obviously didn't intend to confirm that the Admiral carries a ghost rifle with him at all times. This is all a moot point as it would require a ton of work to add a rifle for 30 seconds of gameplay.
Anyways I'm fixing a texture with his sweater and then I'll upload it to the assets.
@Zarxiel93: Go
Rifle? He's able to attack for about 30 seconds in all of StarCraft. It's honestly not worth the time to add a rifle and animations for that. Plus it wouldn't make sense for him to have a rifle if he's a Zerg at first.
This wouldn't be helpful by any chance would it?