Much as I love it, I think there is too much detail for a small unit - consider an unit uses like maybe less than 2% of the screen state and try to account detail for that. The ummm, texture on the fins or whatever and part of the front hull thing will onyl cause visual noise i feel.
But keep in mind that Bipedal and quadrupedal creatures are those most capable of evolving highly advanced and specialized brains, so it makes sense, in a way.
you are basing this on earths biology. in any case, its an aesthetic choice, not a form of accuracy by the author tbh
I would imagine it will be like that of Nova's model in detail. This is intentional for when baking the textures and normal maps. The goal, I'm experimenting still, is aimed at getting to a Nova detail, if not a Heroes of the Storm level of detail.
Fair enough. As long as it is readable, which given your shots, it totally is, great job, btw. He reminds me of Karax for some reaosn, hehe
this on is reatroactively a part of concept art. Seems aldaris had turquopse/navy blue/grey with gold trims. I dont think thats the only set of clothes he wore, but i wonder if the color scheme might help stand out or get lost more hehe
It looks pretty nice, but I fear it might be a bit too detailed and without enough bold shapes recognizable from afar? How does it compare to say, alarak or artanis models in terms of detail?
While fenix facial marking could be like tribal facepaint (that goes down to the neck for some reason), carrier and scout guys seem to have a case of protoss freckles
look inparticular fenix, the scout and carrier guys.
semi related, it seems the arbiter portrait (who is a judicator) seems to have a similar face structire as aldaris does, with the wide cheekbones and eyebrows and semi...bent mouth area
linking again to metzen tassadar
and the zealot concept art
also, its easy to miss, but given the concept art and a given shot, tassards head fringe points upwards at the end
Tbh, aside from the portraits, Im not sure there is art publicly available for old young artanist. I will see if i can find anyhthing, but no promises haha
The pictures I posted are old art by Chris Metzen and Samwise Didier, the original concept artists for SC1. Most of the art came from the instruction booklets, back when those things wwere the bomb (Diasblo 1 had among the best).
it seems metzen envisioned all protoss looking more like tassadar, somewhere during development the semi sunken eye sockets and tiger like stripes became part of just tassadar. he seems to bre wearing a poece of cloth on his forehead rather than being a distinct head fringe.
That's a nice capture, Alevice. How did you do it?
its an idle animation from the game, i just managed to get a gif from it. you can extract the smk rom the original and see for yourself haha.
based from a frame of that anim, i tried to idenfitfy the shape of his body flat. used red on the outlines for minor comic book like shading/texture. he seems to have a chin piece similar to samwise's zeratul concept art. i highligghted it in dark red.
*cough*
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Much as I love it, I think there is too much detail for a small unit - consider an unit uses like maybe less than 2% of the screen state and try to account detail for that. The ummm, texture on the fins or whatever and part of the front hull thing will onyl cause visual noise i feel.
Unless this is the portrait.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
everything here looks crayz hot. nothing else to add at the moment. keep up the great work
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
you are basing this on earths biology. in any case, its an aesthetic choice, not a form of accuracy by the author tbh
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Fair enough. As long as it is readable, which given your shots, it totally is, great job, btw. He reminds me of Karax for some reaosn, hehe
The link I posted will reveal such a mistery :)
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Refrance time!
From http://xiaorobear.deviantart.com/art/Brood-War-Heroes-Old-419810796
this on is reatroactively a part of concept art. Seems aldaris had turquopse/navy blue/grey with gold trims. I dont think thats the only set of clothes he wore, but i wonder if the color scheme might help stand out or get lost more hehe
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Wow, I tihnk I missed that fully body tassadar, that looks pretty damn sweet,
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
It looks pretty nice, but I fear it might be a bit too detailed and without enough bold shapes recognizable from afar? How does it compare to say, alarak or artanis models in terms of detail?
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
While fenix facial marking could be like tribal facepaint (that goes down to the neck for some reason), carrier and scout guys seem to have a case of protoss freckles
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
really digging that tasssadar.
the zebra stripse many not just be crvices on his skin tho. i seems spotted/striped skin is a thing on sc1 protoss:
http://artanis186.deviantart.com/art/StarCraft-Animated-Avatars-Protoss-132746891
look inparticular fenix, the scout and carrier guys.
semi related, it seems the arbiter portrait (who is a judicator) seems to have a similar face structire as aldaris does, with the wide cheekbones and eyebrows and semi...bent mouth area
linking again to metzen tassadar
and the zealot concept art
also, its easy to miss, but given the concept art and a given shot, tassards head fringe points upwards at the end
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
exactly like aldaris, fANTSTIC WOK
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
that posse is so about right. his chin seems truncated tho.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Tbh, aside from the portraits, Im not sure there is art publicly available for old young artanist. I will see if i can find anyhthing, but no promises haha
The pictures I posted are old art by Chris Metzen and Samwise Didier, the original concept artists for SC1. Most of the art came from the instruction booklets, back when those things wwere the bomb (Diasblo 1 had among the best).
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
Refs:
Zeratul chin piece Conclave art by metzen
Bonus stuyff
Regular zealot tassadar.
it seems metzen envisioned all protoss looking more like tassadar, somewhere during development the semi sunken eye sockets and tiger like stripes became part of just tassadar. he seems to bre wearing a poece of cloth on his forehead rather than being a distinct head fringe.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!
its an idle animation from the game, i just managed to get a gif from it. you can extract the smk rom the original and see for yourself haha.
based from a frame of that anim, i tried to idenfitfy the shape of his body flat. used red on the outlines for minor comic book like shading/texture. he seems to have a chin piece similar to samwise's zeratul concept art. i highligghted it in dark red.
Go play Antioch Chronicles Remastered!
Also, coming soon, Antioch Episode 3: Thoughts in Chaos!
Dont like mapster's ugly white? Try Mapster's Classic Skin!