Alright, ready up your eyeballs, because there's A LOT to be said with this one.
For starters, the production value is really high with this one. This does reek (In a good way, I mean) of actual effort put in a whole lot of elements beyond custom models, and in that I mean the story, presentation, some of the action, particularly the final scene with the Dropships. The only thing missing from all of this, and which could be done with some careful selection, is truly some music, to set the pace of epicness you're likely aiming to achieve. It seems at least some of the characters introduced seem to set their personalities - one's a gifted in denial, the other's a detective, another is a war veteran, the jet pack one is easily happy-go-lucky, though I feel some others like the sniper could've used some extra time.
The only nitpicks I have here, besides the lack of voice acting and some fidgets going a bit slow, is that some of the dialog feels a bit too rushed, as I had to pause at times to read some of those lines. Besides, the Protoss' monlogue mixed with the action detracted a bit, IMO, the introduction which seemed to hit most finer points and wasn't quite that much. Also, since it wasn't much told about this Protoss character, it'd be a lot more better if he were introduced as a surprise - picture Alarak in Nova: Covert Ops, which literally NO ONE was seeing it coming.
But apart from that, really looking forward to this one. Seems custom campaigns in here are only starting to reach their golden age, I think...
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The Light will blind you. Step away from it!!!
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@aZergBaneling: Go
Alright, ready up your eyeballs, because there's A LOT to be said with this one.
For starters, the production value is really high with this one. This does reek (In a good way, I mean) of actual effort put in a whole lot of elements beyond custom models, and in that I mean the story, presentation, some of the action, particularly the final scene with the Dropships. The only thing missing from all of this, and which could be done with some careful selection, is truly some music, to set the pace of epicness you're likely aiming to achieve. It seems at least some of the characters introduced seem to set their personalities - one's a gifted in denial, the other's a detective, another is a war veteran, the jet pack one is easily happy-go-lucky, though I feel some others like the sniper could've used some extra time.
The only nitpicks I have here, besides the lack of voice acting and some fidgets going a bit slow, is that some of the dialog feels a bit too rushed, as I had to pause at times to read some of those lines. Besides, the Protoss' monlogue mixed with the action detracted a bit, IMO, the introduction which seemed to hit most finer points and wasn't quite that much. Also, since it wasn't much told about this Protoss character, it'd be a lot more better if he were introduced as a surprise - picture Alarak in Nova: Covert Ops, which literally NO ONE was seeing it coming.
But apart from that, really looking forward to this one. Seems custom campaigns in here are only starting to reach their golden age, I think...