Test map contains only character creating module -> game start -> basic combat like shooting with gauss rifle, throw grenade, reload. All completed by this time story triggers, intro movie, and other content has been removed to prevent any spoilers.
All test should take at least 10 minutes if you not decide to kil all preplaced enemies around. I would like to ask to test hit and run mechanics and check if delays are acceptable.
The first test called "system integration" was aimed to check if CCM (character creator manager) properly shows choosen talents by teamates, properly assign choosen portait and if properly creates your hero and properly assign whole choosen stuff to him/her. Tested it with few random guys and final test was with TaurusCz and we can say its working very good and is bugless
I would like to inform that first combat systems test is avaible on Arcade.
Main idea is to check if any lag or reaction delays occurs and if yes - if are they acceptable
Already had chance to test it with max 3 players and looks smooth
So thats all the demo inclue :p
i like standard buttons layouts how they are and i am not going to change it. Anyway, custom styles are already in use..
Also "wall of text" are just tooltips. Not necessary to read it. There will added slider with more tips. Playing with 5 players sometimes requires to w8 some time for others to pick skill set so such tooltip is good to learn more about deeper game machanisms.
Work is moving forward! Almost completed whole UI. Some buttons are still missing so i used other avaible to replace gaps for while
Inventory left and Character Creator manager. After that I can start working on story/missions.
[We still are lookig for help to speed up works. If you are interested in taking part of creating great horror-atmosphere rpg-coop game, PM me!
Topic about help is posted on forums.]
Some new video showing some testing of new things.
I really would like to get some feedback from you :)
Sorry for delay, but here is new video showing Night Compound Defence
Sneak Peek #1
LINK: https://s23.postimg.org/hycf7d7hn/Untitled_13.png
Its still there
battlenet::starcraft/map/2/195142
Test map contains only character creating module -> game start -> basic combat like shooting with gauss rifle, throw grenade, reload. All completed by this time story triggers, intro movie, and other content has been removed to prevent any spoilers.
All test should take at least 10 minutes if you not decide to kil all preplaced enemies around. I would like to ask to test hit and run mechanics and check if delays are acceptable.
The first test called "system integration" was aimed to check if CCM (character creator manager) properly shows choosen talents by teamates, properly assign choosen portait and if properly creates your hero and properly assign whole choosen stuff to him/her. Tested it with few random guys and final test was with TaurusCz and we can say its working very good and is bugless
I would like to inform that first combat systems test is avaible on Arcade. Main idea is to check if any lag or reaction delays occurs and if yes - if are they acceptable
Already had chance to test it with max 3 players and looks smooth
So thats all the demo inclue :p i like standard buttons layouts how they are and i am not going to change it. Anyway, custom styles are already in use..
Also "wall of text" are just tooltips. Not necessary to read it. There will added slider with more tips. Playing with 5 players sometimes requires to w8 some time for others to pick skill set so such tooltip is good to learn more about deeper game machanisms.
Demo map uplouded to EU Dead Zone - Speed of Darkness
Small update of CCM:)
Still few more tooltips and buttons are missing
Work is moving forward! Almost completed whole UI. Some buttons are still missing so i used other avaible to replace gaps for while
Inventory left and Character Creator manager. After that I can start working on story/missions.
[We still are lookig for help to speed up works. If you are interested in taking part of creating great horror-atmosphere rpg-coop game, PM me!
Topic about help is posted on forums.]
Click screenshots to preview original size
Started making Character Creator:
You talking about DZ Remastered. That issue was fixed some time ago.
Hey everyone. I want to write that TaurusCZ joined team as co-developer :)
Results of some gamplay and UI tests