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The pause before jump feels weird and they don't feel 'lifelike" at all while in the air tbh
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Woah, cool wrathwalker stun.
Will we be getting m5 difficulty improvements now that WotT is back?
A building for hero rezzing seems odd.
Quote from Forge_User_37739087 >> Interesting....How is that possible? I played this map a lot of times and nothing..everything works..hmm. Can you try it more times?
Interesting....How is that possible? I played this map a lot of times and nothing..everything works..hmm. Can you try it more times?
Mission two currently has a bug where after the mission "starts" after the cutscene it fades to black and starts again. This causes enemy attack waves to double, making the mission incredibly hard.
The pause before jump feels weird and they don't feel 'lifelike" at all while in the air tbh
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Woah, cool wrathwalker stun.
Will we be getting m5 difficulty improvements now that WotT is back?
A building for hero rezzing seems odd.
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)
Mission two currently has a bug where after the mission "starts" after the cutscene it fades to black and starts again. This causes enemy attack waves to double, making the mission incredibly hard.
The condensed Custom Campaign Initiative is on this Google Sheet!
List of my Custom campaign text reviews (warning: only the first half of each is serious)