I think they had a license for previous D&D editions, however I can't find this kind of videogame licensing for D&D 4th edition.
I should search a bit more ;)
P.S.
You can find Drizz in Baldur's Gate 1, maybe in 2 too but I didn't play it.
I went to the link you provided and looked at the license. Seems that making it into a Starcraft 2 map would be a bit out of the scope of the license, as it is not a book or .pdf. Of course, you could always just do it without the license. I never heard of a SC/WC map having issues with licensing and/or copyright.
3. Licensed Products. The license granted in Section 4 is for use solely in connection with Licensee’s publication, distribution, and sale of roleplaying games and roleplaying game supplements that contain the Licensed Materials and are published in a hardcover or soft-cover printed book format or in a single-download electronic book format (such as .pdf), and accessory products to the foregoing roleplaying games and roleplaying game supplements that are not otherwise listed as excluded in Section 5.5 (“Licensed Products”).
Edit: I almost completely forgot! IANAL!
I think there is a kind of licensing for videogames too. Think to games like Baldur's gate or Neverwinter Nights, I doubt they were freely inspired to D&D rules without paying a license for it ;)
Blizzard uses a special compressed format to store all files but the sc2 client can read both compressed files or uncompressed files in the right folders. Soo i think maps must be in a specific folder to work or they wont be read.
I would really like a demo system for featured maps. I mean how can a player know if a map worths his money if he never tried it?
An awesome feature could be a map trial where you can choose une of several ways to let players test the map:
- Play x times
- Play until you reach a certain level
- Play for a limited time
Mmmm I think I will suggest it in the blizz sc2 forum ;)
@sixen
Mmmm maybe the requirement for a featured map will be soo high that the work for blizzard would be really small
Yeah, consider that mods like counter strike were completely new games worthing 15$ and more. Considering that charged maps should be a minimum % i think blizzard will decide personally the maximum price cap for each map.
I was asking infos for that ;)
I think that using the SRD engine to make a new SC2 based content can be done, the hard thing is to understand what D&D content can be used or not.
In any case we still need to know how the chargins system will work, it's too early to say anything.
I don't know if it will be charged, I think I'm going to implement a good free map with the D&D engine and using the same engine to make more adventures for a small fee.
Consider that money increases the beauty and time spent on the work ;)
I'm going to return modding in SC2 with another D&D map, this time turning to the new 4th edition adapting the rules to the starcraft world.
Does anyone have some practice with D&D System Reference Document (SRD)? I want tounder stand what are the limits of Wizards licensing.
I think they had a license for previous D&D editions, however I can't find this kind of videogame licensing for D&D 4th edition. I should search a bit more ;)
P.S. You can find Drizz in Baldur's Gate 1, maybe in 2 too but I didn't play it.
I think there is a kind of licensing for videogames too. Think to games like Baldur's gate or Neverwinter Nights, I doubt they were freely inspired to D&D rules without paying a license for it ;)
Blizzard uses a special compressed format to store all files but the sc2 client can read both compressed files or uncompressed files in the right folders. Soo i think maps must be in a specific folder to work or they wont be read.
Then we need a way to check if players payed for the map or not!
With this feature a modder can do what he wants with scripts.
I would really like a demo system for featured maps. I mean how can a player know if a map worths his money if he never tried it?
An awesome feature could be a map trial where you can choose une of several ways to let players test the map:
- Play x times
- Play until you reach a certain level
- Play for a limited time
Mmmm I think I will suggest it in the blizz sc2 forum ;)
@sixen
Mmmm maybe the requirement for a featured map will be soo high that the work for blizzard would be really small
Yeah, consider that mods like counter strike were completely new games worthing 15$ and more. Considering that charged maps should be a minimum % i think blizzard will decide personally the maximum price cap for each map.
The requirement should just be the amount of popularity of the map, as we can see in this screenshoot
http://upload.wikimedia.org/wikipedia/en/8/89/StarCraft_II_on_BattleNet_2.0.jpg
I was asking infos for that ;) I think that using the SRD engine to make a new SC2 based content can be done, the hard thing is to understand what D&D content can be used or not.
In any case we still need to know how the chargins system will work, it's too early to say anything.
Tx, I'm enjoying all posts on this website waiting for the galaxy editor ;)
Can't wait, rly!!
I don't know if it will be charged, I think I'm going to implement a good free map with the D&D engine and using the same engine to make more adventures for a small fee. Consider that money increases the beauty and time spent on the work ;)
Here is the 4th edition SRD, i forgot to link it ;) http://www.wizards.com/default.asp?x=d20/welcome
P.S.
I stopped working on calim river cause i stopped playing warcraft ;)
Someone may know me as the maker of D&D 3.5 - Calim river map for WC3 http://war3.incgamers.com/?p=mod&m=7861 and winner of the Blizz Sport Map Contest with Golfcraft http://war3.incgamers.com/?p=mod&m=10135
I'm going to return modding in SC2 with another D&D map, this time turning to the new 4th edition adapting the rules to the starcraft world. Does anyone have some practice with D&D System Reference Document (SRD)? I want tounder stand what are the limits of Wizards licensing.
EDIT
SRD Link: http://www.wizards.com/default.asp?x=d20/welcome