@begebies: Blender uses python and I have written my own custom importer/exporter scripts before. But I would need to learn more about about animation sequences to be able to write one for the SC2 engine.
Also guys, I have noticed that for the zealot which uses a 28-byte vertex (with the 0x40000 flag set) that the unknown bytes are non-zero for the blades. And if you look at the screen shot of the in-game zealot there is a glow effect going on with those blades.
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@begebies: Blender uses python and I have written my own custom importer/exporter scripts before. But I would need to learn more about about animation sequences to be able to write one for the SC2 engine.
Also guys, I have noticed that for the zealot which uses a 28-byte vertex (with the 0x40000 flag set) that the unknown bytes are non-zero for the blades. And if you look at the screen shot of the in-game zealot there is a glow effect going on with those blades.