My screenshot it's in the main page, IM FAMOUS! xDDDDDDDDD Seriously, this is a good tool, BUT, to do what you see in the screenshot, you know, the thrall model with armor and weapons you need to use 3ds max to link the shoulders and weapons to the model, and to change de skin, but it's an impresive work! if you can update it to export characters automatic with weapons and armor it will be an epic tool.
By the way, im interested in a wmo compatibility...because to add those structures I found a little script in the end of the Internet ¬¬ and when I import the wmo i need to Detach every part that uses one texture xDDD it's a hard work, i will love the one that create a tool to simplify this xD
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labmonkey you should see this http://www.sc2mapster.com/maps/beta-wc3-prologe-01/ !_!
My screenshot it's in the main page, IM FAMOUS! xDDDDDDDDD Seriously, this is a good tool, BUT, to do what you see in the screenshot, you know, the thrall model with armor and weapons you need to use 3ds max to link the shoulders and weapons to the model, and to change de skin, but it's an impresive work! if you can update it to export characters automatic with weapons and armor it will be an epic tool.
By the way, im interested in a wmo compatibility...because to add those structures I found a little script in the end of the Internet ¬¬ and when I import the wmo i need to Detach every part that uses one texture xDDD it's a hard work, i will love the one that create a tool to simplify this xD