just so everyone knows it DOES spawn enough to fill 256x256 no lag but ofcourse it was bare map but using drones or supplys lowerd made the trigger fail so..
i did a test attaching a region to my unit and creating/killing the units in it to move with in that region, but sadly its true it takes a way bigger toll on performance i even did the math on how many units it would take to fill my region and putting the max amount of units for player X and set it to 1.5 that ammount being the max amount of units on screen. so even with it only having to maintain 45(i used supply depots lowered) inside my region while killing the others outside of it, the lag was still terrible. i think maybe even zoning them might cause problems but i do think it would be better than doing the attached region trick, and i hopefully still get to make my rpg as big as i really want it. hopefully someone comes up with a fix for it =D
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just so everyone knows it DOES spawn enough to fill 256x256 no lag but ofcourse it was bare map but using drones or supplys lowerd made the trigger fail so..
i did a test attaching a region to my unit and creating/killing the units in it to move with in that region, but sadly its true it takes a way bigger toll on performance i even did the math on how many units it would take to fill my region and putting the max amount of units for player X and set it to 1.5 that ammount being the max amount of units on screen. so even with it only having to maintain 45(i used supply depots lowered) inside my region while killing the others outside of it, the lag was still terrible. i think maybe even zoning them might cause problems but i do think it would be better than doing the attached region trick, and i hopefully still get to make my rpg as big as i really want it. hopefully someone comes up with a fix for it =D