it didnt say anything at all, it didnt time out, it seems like it hit a unit cap. Thats when i decided to try buildings, and it got about 2x as far as the units, but only filled up about 20 colums. And no i did not try with any lower precision due to it not being effective for the purpose i was using it for. I managed to get it to work by spawning units in a region and having the units do the same commands as my initial unit (that has the diablo type movement). Only problem im running into is if i try and go in a straight line, the cursor stays with the unit that is moving, thus the unit stops moving until i move my cursor over to another unit. Have any ideas to fix it? I was thinking about putting in some triggers to change the speeds of the units. Going from like 1 speed for 1 second, and then 2 speed for 1 second, and 1 speed for 1 second. And then setting the main unit speed at 1.5. Or something like that, i havnt tested it yet though.
it didnt say anything at all, it didnt time out, it seems like it hit a unit cap. Thats when i decided to try buildings, and it got about 2x as far as the units, but only filled up about 20 colums. And no i did not try with any lower precision due to it not being effective for the purpose i was using it for. I managed to get it to work by spawning units in a region and having the units do the same commands as my initial unit (that has the diablo type movement). Only problem im running into is if i try and go in a straight line, the cursor stays with the unit that is moving, thus the unit stops moving until i move my cursor over to another unit. Have any ideas to fix it? I was thinking about putting in some triggers to change the speeds of the units. Going from like 1 speed for 1 second, and then 2 speed for 1 second, and 1 speed for 1 second. And then setting the main unit speed at 1.5. Or something like that, i havnt tested it yet though.
Does not work on a 256x256 map, it only fills about 10 colums full of units. Same thing if you use a building.