There are full actions available for selecting units. if your timer expires deselect any unit of type circle for every player.
Since you are not a very experienced map creator let me give you one pice of advice: It may be "cool" or "revolutionary" or "easier" or whatever to spawn units via selecting the circle. However if you want your map to be accepted by the majority of battle.net players you need to stick to some old fashioned things like selecting circles with worker units. Players will comprehend the control of your map more easily. In addition do not underestimate the importance of giving players something to "toy around with".
And for the last a personal note: Get this map going! I really would like to see a remake of Team Micro Arena that holds on to the old virtues! Nearly started one myself.
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@Gradius12: Go
There are full actions available for selecting units. if your timer expires deselect any unit of type circle for every player.
Since you are not a very experienced map creator let me give you one pice of advice: It may be "cool" or "revolutionary" or "easier" or whatever to spawn units via selecting the circle. However if you want your map to be accepted by the majority of battle.net players you need to stick to some old fashioned things like selecting circles with worker units. Players will comprehend the control of your map more easily. In addition do not underestimate the importance of giving players something to "toy around with".
And for the last a personal note: Get this map going! I really would like to see a remake of Team Micro Arena that holds on to the old virtues! Nearly started one myself.