I've never made a WASD movement trigger, but I would assume that a loop would be a better solution. Unless of course you need to do something very different for each player (or whatever the instance is your changing). Generally anything repetitive can be done in some easier way (define a function, use a loop, etc.). But perhaps said movement triggers are different in this regard - that I don't know.
@zeldarules28: Go
I've never made a WASD movement trigger, but I would assume that a loop would be a better solution. Unless of course you need to do something very different for each player (or whatever the instance is your changing). Generally anything repetitive can be done in some easier way (define a function, use a loop, etc.). But perhaps said movement triggers are different in this regard - that I don't know.
@Timthetoolman: Go
Thats what I was saying here. Does anyone know why this is happening? The error is some sort of authorization issue.