@Eimtr: Go When I first saw those cinematics I thought that was a shadowguard, and not without a reason: In the Spectres book it is said that Spectre suit was created by Umojans, so its logical to assume it has similarities with the shadowguard suit. But in the end the one in the cinematic is a Dominion Ghost. Blizzard already had a cinematics spectre (in the Hyperion's armory) but not a cinematics Ghost, so instead of making a new model they simply decided to recolor the spectre.
I think Tassadar's head would have been a better base model for Ulrezaj, specially after staring the the comparison above. He didn't have spikes like that, but projections that look alike the ones in Tassadar's head. The portrait looks good anyway and corrupted Protoss are the cool stuff nowadays so I think this one will see other uses too.
@GhostNova91: Go I wont bother, mine is the swarm guardian head too, but with tweaked animations from the Swarm Guardian (I removed the annoying wave-like movement) and added a birth animation to it so it looks like bursting out of a cocoon like it was suppsoed to do.
@SGTMeowmers9: Go In my opinion the team color could be better, it doesn't look natural like in the original models. I know zerg team colors are the hardest to make, as I've been working on it too.
I had made my own version of that Guardian, without custom textures, but now it seems there's no use for it.
@Kanitala: Go Haha I can imagine a goldfish jumping around a dead Immortal trying to save itself. I'd stop playing and pay attention to it.
@GhostNova91: Go Very nice. Immortals aren't that immortal in the end.
@Eimtr: Go We dont have official concepts for the Shadowguard, but its safe to assume that's how a Shadowguard shoud look like.
@Eimtr: Go When I first saw those cinematics I thought that was a shadowguard, and not without a reason: In the Spectres book it is said that Spectre suit was created by Umojans, so its logical to assume it has similarities with the shadowguard suit. But in the end the one in the cinematic is a Dominion Ghost. Blizzard already had a cinematics spectre (in the Hyperion's armory) but not a cinematics Ghost, so instead of making a new model they simply decided to recolor the spectre.
@GhostNova91: Go It needs team colors.
@TacoManStan: Go I guess most people dont check the original post anymore. But you're right, the images are missing.
@GhostNova91: Go Very nice. I will definitely use that Dark Archon portrait.
@GhostNova91: Go quoting the SCV: 'that's just crazy!"
Next step: zerg version of the Void Ray or Terran Mutalisk?
@rikky333: Go People are always more interested in asking for new models... give a finger and they want your arm...
@GhostNova91: Go Those are great man! Archon and Dark Archon really needed to look different from each other.
I think Tassadar's head would have been a better base model for Ulrezaj, specially after staring the the comparison above. He didn't have spikes like that, but projections that look alike the ones in Tassadar's head. The portrait looks good anyway and corrupted Protoss are the cool stuff nowadays so I think this one will see other uses too.
@GhostNova91: Go I wont bother, mine is the swarm guardian head too, but with tweaked animations from the Swarm Guardian (I removed the annoying wave-like movement) and added a birth animation to it so it looks like bursting out of a cocoon like it was suppsoed to do.
@SGTMeowmers9: Go In my opinion the team color could be better, it doesn't look natural like in the original models. I know zerg team colors are the hardest to make, as I've been working on it too.
I had made my own version of that Guardian, without custom textures, but now it seems there's no use for it.
@GhostNova91: Go Ohhh can it be? A Devourer? Really? A Devourer it is, or isn't it? Can it be? Whaaat? We have a Devourer now? Really? ;-)
@GhostNova91: Go If you had told me you were going to release the HoTS models... Now I have to release the icons and wireframes spearately ;-)
@GhostNova91: Go Yeah my map played by Husky! XDDDDD