when its specifily designed to use all options given in this new Engine, that is released after 6-10 years after WoW? (Low detailed WoW models vs SC2 high detailed models. And textures being higher resolution, and has more Texture layers? Diffuse WoW texture vs Diffuse, Specular, Normal texture layers that adds much more depth in them...) damn son.. U RISE RAGEE with such not thought out statements
@ahtiandr: Go
well those concepts are understood way before for me so didnt even bother mentioning
@JacktheArcher: Go
when its specifily designed to use all options given in this new Engine, that is released after 6-10 years after WoW? (Low detailed WoW models vs SC2 high detailed models. And textures being higher resolution, and has more Texture layers? Diffuse WoW texture vs Diffuse, Specular, Normal texture layers that adds much more depth in them...) damn son.. U RISE RAGEE with such not thought out statements
original post on HIVEMIND!! http://www.hiveworkshop.com/forums/modifications-development-presentation-664/wc4-level-art-253327/
development seems to hit from mid summer..
on Art itself:
its good looking work.
if only I wasnt lazy fuck :<