i was thinking we should be more diverse... if all of them look like freaky droids, none of them will be different... tell me how similar a zealot is to an immortal? how similar is a diamondback to a marine?
we should make one humanoid, one animalistic, one a giant heap of wires/tentacles and junk, and some droidish
they shouldn't be limited to one shape, but rather one theme
yes, they should all be junky, but they shouldn't all try to have the same propulsion, shape, size, ect.
also, we need an uber unit (which is obviously more fun to draw, as giant things with guns are more interesting)
i was thinking some kind of massive snake like thing that could burrow, and emerge... remember the thing from transformers: dark of the moon? something like that with a giant multi-sectioned mouth that reveals guns that spin around (like a giant chaingun).
sorry i can't draw this, but i'm busy on other threads, school, guitar, golf, bashing my head into a wall repeatedly, and with some other stuff that i forgot due to my head injuries
yes that's a good point too... perhaps we could combine badass with junky... maybe have a trashed robot with one tiny arm made of improvised parts, a torso of scrappy layered plating, and the other hand could be a gigantic tank cannon
i dont know if anyone has every played champions of norath (i only played the sequel) but in the second game, return to arms, there was a boss fight with a giant junk robot... you can probably look it up on google images or an old walkthrough...
we could really use some custom models... not sure about animations, but i can try at the models if the program ya make em with is free...
send me a link if you know
i was thinking we should be more diverse... if all of them look like freaky droids, none of them will be different... tell me how similar a zealot is to an immortal? how similar is a diamondback to a marine?
we should make one humanoid, one animalistic, one a giant heap of wires/tentacles and junk, and some droidish
they shouldn't be limited to one shape, but rather one theme
yes, they should all be junky, but they shouldn't all try to have the same propulsion, shape, size, ect.
also, we need an uber unit (which is obviously more fun to draw, as giant things with guns are more interesting)
i was thinking some kind of massive snake like thing that could burrow, and emerge... remember the thing from transformers: dark of the moon? something like that with a giant multi-sectioned mouth that reveals guns that spin around (like a giant chaingun).
sorry i can't draw this, but i'm busy on other threads, school, guitar, golf, bashing my head into a wall repeatedly, and with some other stuff that i forgot due to my head injuries
@DrSuperEvil: Go
it's not a candidate photo, just a proof-of-talent image :D
wish i could help but like i said, not good with models for sc2, just with studio animation/modeling programs
we should make at least one of the units look... cool...
this concepts are brilliant artwise, but they need that gamelike appeal of integrity/shootyfacesoffyness
i would gladly help with model making IF i know how to make models for SC2
i've made custom models before, but i used a proffesional studio art program
for example: my profile picture. I made it :D here's the full resolution version
@DrSuperEvil: Go
yes that's a good point too... perhaps we could combine badass with junky... maybe have a trashed robot with one tiny arm made of improvised parts, a torso of scrappy layered plating, and the other hand could be a gigantic tank cannon
i dont know if anyone has every played champions of norath (i only played the sequel) but in the second game, return to arms, there was a boss fight with a giant junk robot... you can probably look it up on google images or an old walkthrough...