Hey guys! Just wanted to show off my latest models. Everything is modelled from scratch in Maya and Zbrush. Textures created in Photoshop. Rigging and export in 3DS Max.
If you're interested in modelling, I will be doing a Character Modelling tutorial livestream for ModCraft in the future. Keep your eyes peeled!
Zerg Tyrant
2604 Triangles - 512x512 Texture maps - Team Colored - Animated (Crypt Lord anims)
Here's a couple more updates!
Burrow ability now works and has animations. Right now he sticks out of the ground too much, but it should be an easy animation fix.
Wireframe added to Tyrant as well now!
Also updated the front page with better renders of the units, so check em out :)
Here's a few more angles of the beast in Marmoset
Hey all, just following up with a small update on the Tyrant. It's still a WIP, but progress is progress :)
Hey guys! Just wanted to show off my latest models. Everything is modelled from scratch in Maya and Zbrush. Textures created in Photoshop. Rigging and export in 3DS Max.
If you're interested in modelling, I will be doing a Character Modelling tutorial livestream for ModCraft in the future. Keep your eyes peeled!
Zerg Tyrant 2604 Triangles - 512x512 Texture maps - Team Colored - Animated (Crypt Lord anims)
Zerg Harbinger 2112 Triangles - 512x512 Texture maps
- Edit - Replaced old pics with better renders