the software that I used was Photoshop CS3 with the DDS import/export plugin from Nvidia. The format that i saved the textures as was DXT3 ARGB 8 bbp | Explicit Alpha. to import your textures into a map or mod, create a set of folders on your desktop or work folder named Assets\Textures. Save your DDS texture in these folders ( to replace a particular models texture save it as {UnitName}_diffuse.dds ) when importing, make sure to select both folders aswell as the file. Save the map/mod so that it creates the archive and your done :)
Thank you I was able to fix the issue, Correct it is dependent on the Alpha settings. it appears that i erased or lost the alpha map on my original texture. when i compared it to a texture i freshly extracted from the MPQ i noticed it under channels :\
ive recently been messing around with some of the dds textures and it seems whenever I edit or replace one, team colors are no longer displayed or in some cases will display the team color as dots all over the unit. using the Nvidia DDS plugin for Photoshop. anyone have an idea on what the issue might be? in previous blizz games and others it was a specific color range but that doesnt seem to be the case.
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Formally Kinkycactus
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@Flirer: Go
the software that I used was Photoshop CS3 with the DDS import/export plugin from Nvidia. The format that i saved the textures as was DXT3 ARGB 8 bbp | Explicit Alpha. to import your textures into a map or mod, create a set of folders on your desktop or work folder named Assets\Textures. Save your DDS texture in these folders ( to replace a particular models texture save it as {UnitName}_diffuse.dds ) when importing, make sure to select both folders aswell as the file. Save the map/mod so that it creates the archive and your done :)
Formally Kinkycactus
@Tzunamis: Go
Thank you I was able to fix the issue, Correct it is dependent on the Alpha settings. it appears that i erased or lost the alpha map on my original texture. when i compared it to a texture i freshly extracted from the MPQ i noticed it under channels :\
Formally Kinkycactus
ive recently been messing around with some of the dds textures and it seems whenever I edit or replace one, team colors are no longer displayed or in some cases will display the team color as dots all over the unit. using the Nvidia DDS plugin for Photoshop. anyone have an idea on what the issue might be? in previous blizz games and others it was a specific color range but that doesnt seem to be the case.
Formally Kinkycactus