Looking at the screenshots, they seem to have just the model imported but not the animations, the Worgen seems to be motionless, i could be wrong though.
Hello everyone, it's been a year since i started using the wonderful 3ds max and about 7 months since i started character modeling and was very happy when i found out that in SC2 it was possible to import custom made models with no problem, then countless of... (...story goes on for another 3 hours) so the 3 of us couldn't be happy together. Here's a couple of my newbie models which i hope to improve soon™, some of you may have seen them already, some may not, either way:
Playable Character - FOXTROT 01.
NPC - E.S. Trooper.
NPC - Captain Gunter: Same gear as the Trooper with different texture on the chest and wearing a Recon Mask.
All models are around 1400 Polygons each. There's a model for both genders, but the armor looks basically the same, smaller for women (sorry, no sci-fi bikinis). I don't draw Concept Art unless i'm working with more people or if i need opinions, all i need is in my head...or most of it. Anyway, that's it! :)
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@TDelamay: Go
Looking at the screenshots, they seem to have just the model imported but not the animations, the Worgen seems to be motionless, i could be wrong though.
@NiNtoxicated01: Go
Thoses Probes seem to kick ass :D
@Kanaru: Go
Excellent, chocolate chips!
@Kanaru: Go
That's it? no cookies? /wrists
Hello everyone, it's been a year since i started using the wonderful 3ds max and about 7 months since i started character modeling and was very happy when i found out that in SC2 it was possible to import custom made models with no problem, then countless of... (...story goes on for another 3 hours) so the 3 of us couldn't be happy together. Here's a couple of my newbie models which i hope to improve soon™, some of you may have seen them already, some may not, either way:
Playable Character - FOXTROT 01.
NPC - E.S. Trooper.
NPC - Captain Gunter: Same gear as the Trooper with different texture on the chest and wearing a Recon Mask.
All models are around 1400 Polygons each. There's a model for both genders, but the armor looks basically the same, smaller for women (sorry, no sci-fi bikinis). I don't draw Concept Art unless i'm working with more people or if i need opinions, all i need is in my head...or most of it. Anyway, that's it! :)