Now this would be something really useful, some custom tilesets (Particularly city and/or space stations/Xel'naga facilities). Organic ones, like jungles, deserts, ash and alien worlds, there's aplenty, but not enough man-made and that stand out from the others.
No, just one thing there, another there, very simple stuff. One thing like it is having a Ghost fall to his knees in agony, a High Templar falling to the ground after recieving an EMP blast, but not dying, just feinting, simple stuff.
BTW, about the platform, very sexy. Mi gusta, señor.
I have a question: Can you operate animations? Most specifically, animations concerning complex, organic units (i.e. High Templar, Ghost, Marine, etc)? Because, if you do, then my project could utilize one of your skills.
But that's in the far future, because, for now, I have much work still ahead on that.
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@TaylorMouse: Go
Now this would be something really useful, some custom tilesets (Particularly city and/or space stations/Xel'naga facilities). Organic ones, like jungles, deserts, ash and alien worlds, there's aplenty, but not enough man-made and that stand out from the others.
@SyCoAttack: Go
Yeah, it's Brood War only. That means that you might have to talk to the devs for the 3d models.
@XViper: Go
Yeah, the korean guys that handle the Burning Ground mod at ModDB.com.
@TaylorMouse: Go
No, just one thing there, another there, very simple stuff. One thing like it is having a Ghost fall to his knees in agony, a High Templar falling to the ground after recieving an EMP blast, but not dying, just feinting, simple stuff.
BTW, about the platform, very sexy. Mi gusta, señor.
@TaylorMouse: Go
I have a question: Can you operate animations? Most specifically, animations concerning complex, organic units (i.e. High Templar, Ghost, Marine, etc)? Because, if you do, then my project could utilize one of your skills.
But that's in the far future, because, for now, I have much work still ahead on that.