I haven't heard of anything really remarkable with Blender.
Here's that might change you mind (or not).
I think that part of the reason major companies do not use Blender is simply because it has had less exposure than 3ds Max. As for performance, the new 2.50 overhaul of Blender, once it's complete, should bring the program much closer to 3ds Max in terms of speed. Regardless, both programs are useless without artistic skill anyways...
Max has a competent or what could be called the "most user-friendly" UI (If 3d programs can actually be user friendly), whereas Blender is... "different", I say different because, for me, at least, it was hard to learn how to use blender coming up from 3ds max. The fact that the functions were sometimes not available and that you had to switch in between "modes" (if I remember correctly) was very annoying.
That's just the UI, the capabilities of 3ds max extend to waaaay a lot more than blender.
What features does 3ds max have that Blender doesn't have? I've always thought that Blender is close to being on par with 3ds max in terms of features (but not performance).
Very well done! I also do 3d modeling and 2d art, and to say the least, I'm very jealous impressed. As a side note, have you ever used Blender before? If so, how does it compare to 3ds Max, (which I've never used)?
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Nice model! :D
Here's that might change you mind (or not).
I think that part of the reason major companies do not use Blender is simply because it has had less exposure than 3ds Max. As for performance, the new 2.50 overhaul of Blender, once it's complete, should bring the program much closer to 3ds Max in terms of speed. Regardless, both programs are useless without artistic skill anyways...
What features does 3ds max have that Blender doesn't have? I've always thought that Blender is close to being on par with 3ds max in terms of features (but not performance).
@Kanaru: Go
Very well done! I also do 3d modeling and 2d art, and to say the least, I'm very
jealousimpressed. As a side note, have you ever used Blender before? If so, how does it compare to 3ds Max, (which I've never used)?