I want changeable clothing (like in WoW for example), but I'm unsure how I'm going to do it. I'd like different meshes for the clothing, but I don't know how I'm going to have that attached to the same bones as just the body, which probably rules out having it as attachment points.
I'm no programmer but I suppose you can code it so that all polys controlled by X bone are replaced by the ones of the new equipped model, anyway, that's what comes to mind =/
I'm no programmer but I suppose you can code it so that all polys controlled by X bone are replaced by the ones of the new equipped model, anyway, that's what comes to mind =/
@TDelamay: Go
Walls are easy to make, it doesn't take much time or skill.
I, Rizaun, the mighty warrior from the Ewok Clans, approve your modeling. Good job, now, get back to work soldier! ò.ó