Solved. I tested the map itself (instead of the mod) and it worked perfectly, the upgrades were OK, everything was OK. It was that, I think, the Test Document on the mod loaded both the mod itself and the TestMod. Now only takes to erase peranently that "TestMod" but I don't know how to do it.
hey I've got a custom campaign on progress (hope to release the first mission soon) and I added a custom unit: the Armored Guard (a Marine with the skin of the XPRewardMarine); and I added to him the normal attack and armor upgrades. THe problem is whenever I research of those upgradfes (including a custom upgrade which adds 2 base damagfe and 6 vs. Armored) it counts as if it give twice the upgrade (I explain, in the attack upgrade it gives 2 damage and 2 levels to the weapon but is OK: in the Effect field it says "Add 1" not 2, and with the custom upgrade it does not add 2 base damage, it adds 4 but the armored beefic is OK) I don't know what happends and I need help. TY on advanced.
@SoulFilcher: Go
Solved without needing to erase the TestMod file.
Solved. I tested the map itself (instead of the mod) and it worked perfectly, the upgrades were OK, everything was OK. It was that, I think, the Test Document on the mod loaded both the mod itself and the TestMod. Now only takes to erase peranently that "TestMod" but I don't know how to do it.
Another thing. When I enter to the F12 Unit pane and watch my units it looks like it had 2 weapons but in the data it only has one.
I forgot to mention, armor upgrades are also affected by this "rare" bug, also gives 2 armor instead of 1.
And the effect it's OK
I don't think it to be duplicated, but I'm not an expert with XML. Post a pic
A new one. I copied the Marine's weapon and modified but then I made the weapon and effects froms scratch
Bump
hey I've got a custom campaign on progress (hope to release the first mission soon) and I added a custom unit: the Armored Guard (a Marine with the skin of the XPRewardMarine); and I added to him the normal attack and armor upgrades. THe problem is whenever I research of those upgradfes (including a custom upgrade which adds 2 base damagfe and 6 vs. Armored) it counts as if it give twice the upgrade (I explain, in the attack upgrade it gives 2 damage and 2 levels to the weapon but is OK: in the Effect field it says "Add 1" not 2, and with the custom upgrade it does not add 2 base damage, it adds 4 but the armored beefic is OK) I don't know what happends and I need help.
TY on advanced.