For starcraft 2 melee, sixen's definition is correct. Modifying it, would make it modified melee, its that simple. Taco says when you change the way you play the game it is no longer melee, the same applies to when you change anything but terrain. The word "Melee" should be used in the sense of strictly competitive starcraft 2 play- not "rodrigos obs mod melee" or "greneggs 1v1 party melee."
There should always be 8 minerals per normal expansion, and 6 high yield. You can mess with the number of geyser. Some Koreans like to have 1 "high yield" geyser instead of two at special bases. Blizzard decided that they don't like messing with the number of mineral patches because they want it to be though of on a "per expansion" bases, not a "per node."
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For starcraft 2 melee, sixen's definition is correct. Modifying it, would make it modified melee, its that simple. Taco says when you change the way you play the game it is no longer melee, the same applies to when you change anything but terrain. The word "Melee" should be used in the sense of strictly competitive starcraft 2 play- not "rodrigos obs mod melee" or "greneggs 1v1 party melee."
So, Taco sats this thread is for melee, and modifications of melee that don't change gameplay. Sure, whatever.