I just want to revive this thread to say thank you to ImperialGood for figuring out a way to do this. I've been trying for days to find something that worked for this. To rephrase the method he found:
In the Trigger editor, create a global variable -- let's call it Custom_Supply_Icon
Set the initial value for Custom_Supply_Icon to a Custom Script: DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/FullscreenUpperContainer/ResourcePanel/ResourceFrame/SupplyIcon")
Create a trigger that fires at map initialization (or whenever you want to change the icon)
Create a "Set Dialog Item Image" action with Custom_Supply_Icon for the dialog item and whatever image you want to use for the value
That's it! Again, thanks ImperialGood for sharing this method!
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I just want to revive this thread to say thank you to ImperialGood for figuring out a way to do this. I've been trying for days to find something that worked for this. To rephrase the method he found:
DialogControlHookupStandard(c_triggerControlTypeImage, "UIContainer/FullscreenUpperContainer/ResourcePanel/ResourceFrame/SupplyIcon")
That's it! Again, thanks ImperialGood for sharing this method!