work in progress, buttons appearing when own hero is selected is special, custom leaderboard is collapseable via the button:
hero selection window for 2 teams:
top: monster info; bottom: belt, xp progress bar, 2 skills, menu buttons; right: item durability warnings; layout changes: smaller game menu buttons, actual minimap moved to different corner, chat lowered, moved friend button and timer around:
character screen and inventory and belt:
quest log and skill chose window (my NPC window looks similar to the quest log, just more buttons):
NPC trading inventory, player inventory:
picked up an item inside the own inventory -> shows placement and NPC options with item:
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@KingRadical: Go I'm doing stuff on the map for quite a long time. So it's hard to say how much time I've invested into UI...
@Nardival: Go :D
@Zolden: Go You got to play my map "Dia blo - Mortal Shroud" on EU/US. ;)
work in progress, buttons appearing when own hero is selected is special, custom leaderboard is collapseable via the button:
hero selection window for 2 teams:
top: monster info; bottom: belt, xp progress bar, 2 skills, menu buttons; right: item durability warnings; layout changes: smaller game menu buttons, actual minimap moved to different corner, chat lowered, moved friend button and timer around:
character screen and inventory and belt:
quest log and skill chose window (my NPC window looks similar to the quest log, just more buttons):
NPC trading inventory, player inventory:
picked up an item inside the own inventory -> shows placement and NPC options with item: