Have a Buff behaviour on the buildings that uses a requirement that counts the upgrade then have a Unit Compare Behavior Count validator on the first effect of your weapons.
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Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
The Buff behaviour can disable weapons. have a buff that is on by default but removed when the upgrade is researched.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Have a Buff behaviour on the buildings that uses a requirement that counts the upgrade then have a Unit Compare Behavior Count validator on the first effect of your weapons.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg