So I'm editing the "Cost - Cost +" section of the abilities I've added to a unit. I want it so that as soon as you click on the ability it starts a cooldown for all the abilities on the unit inlcuding the "off" command.
My first problem is that I cannot get it to link on the unit only: both "player" and "global" will link properly, but if I set it to "unit" the buttons no longer click. Am I linking things wrong? I don't want player or global links because you can control multiple of the same unit and I don't want them cooling each other.
The second problem is the "off" command. I'm using ability type "Behavior" to add weapons onto a unit. When I click "on" it adds the weapon, and click "off" it removes the weapon (add/remove the behaviour that adds weapon). I'd like there to be a forced delay so it takes 5 seconds when anything is clicked.
The exact thing I'm doing btw is adding all the available weapons to the ARES warbot but trying to let the animations play out nicely because each weapon loads a different animation on the bot.
Thanks for any help!
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So I'm editing the "Cost - Cost +" section of the abilities I've added to a unit. I want it so that as soon as you click on the ability it starts a cooldown for all the abilities on the unit inlcuding the "off" command.
My first problem is that I cannot get it to link on the unit only: both "player" and "global" will link properly, but if I set it to "unit" the buttons no longer click. Am I linking things wrong? I don't want player or global links because you can control multiple of the same unit and I don't want them cooling each other.
The second problem is the "off" command. I'm using ability type "Behavior" to add weapons onto a unit. When I click "on" it adds the weapon, and click "off" it removes the weapon (add/remove the behaviour that adds weapon). I'd like there to be a forced delay so it takes 5 seconds when anything is clicked.
The exact thing I'm doing btw is adding all the available weapons to the ARES warbot but trying to let the animations play out nicely because each weapon loads a different animation on the bot.
Thanks for any help!