Yep I want to remove a unit's collision ingame. I don't care if it would need to be done by a behavior, effect or trigger.
But I haven't found any trigger that could do so, and no behavior or upgrade which would influence this field... that's why I fear that I'll need some ugly workaround with an invisible dummy unit attached to my unit.
Last thing I will try is if I can modify the catalog fields via triggers, but as far as I know only fields modifiable by upgrades can be manipulated.
Hi there.
As the title says: How do I remove the collision of a single unit or at least a unit type? I don't see any unit properties or upgrades that allow me to change the inner radius or the collision type.
I could think of linking a invisile dummy unit which has normal collision to my normal visile unit without collision. Then maybe the desired effect could be done by simply killing the linked dummy unit.
But I have no clue how to set that up, I am no data expert ;)
I hope for better and simplier solutions though.. thanks!
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Yep I want to remove a unit's collision ingame. I don't care if it would need to be done by a behavior, effect or trigger.
But I haven't found any trigger that could do so, and no behavior or upgrade which would influence this field... that's why I fear that I'll need some ugly workaround with an invisible dummy unit attached to my unit.
Last thing I will try is if I can modify the catalog fields via triggers, but as far as I know only fields modifiable by upgrades can be manipulated.
Hi there. As the title says: How do I remove the collision of a single unit or at least a unit type? I don't see any unit properties or upgrades that allow me to change the inner radius or the collision type.
I could think of linking a invisile dummy unit which has normal collision to my normal visile unit without collision. Then maybe the desired effect could be done by simply killing the linked dummy unit. But I have no clue how to set that up, I am no data expert ;)
I hope for better and simplier solutions though.. thanks!