@FIRETRUCKEU: Go
Find the desired unit in the data editor
Search for the 'Collide', under Movement.
A new window will open, enabling you to uncheck boxes.
Now, a unit will collide with anything that has the same box checked
For example, Unit A, B and C
A:
Has Ground and Forcefield checked
B:
Has Ground checked only.
C:
Has Forcefield checked.
Which means that A and C will collide (because both of them have Forcefield checked)
A and B will collide (because the ground box is checked.)
A will collide with everyone (since it has both of the boxes checked)
B and C will not collide with each other (because they do not have the same boxes checked)
Hope you understood.
I understand. Thou, it simply does not work. :( Marines are only checked to collide with ground, and Barracks are only checked to collide with Structures.
Hey. I need marines to not collide with barracks. I've removed everything that has to do with radius and collision on both units, but still the marines keep going around the barracks. Barracks can land on top of marines thou. What do? Thanks.
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
I understand. Thou, it simply does not work. :( Marines are only checked to collide with ground, and Barracks are only checked to collide with Structures.
Thanks for the quick reply!
Hey. I need marines to not collide with barracks. I've removed everything that has to do with radius and collision on both units, but still the marines keep going around the barracks. Barracks can land on top of marines thou. What do? Thanks.