In the data editor click on the unit you want to remove collision from and look for Movement - Radius just below Push Priority. set that to 0 and and that unit will be able to walk through any other unit regardless of collision tags. If you need them to move through buildings as well modify Movement - Inner Radius to 0.
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@Rushhour: Go
In the data editor click on the unit you want to remove collision from and look for Movement - Radius just below Push Priority. set that to 0 and and that unit will be able to walk through any other unit regardless of collision tags. If you need them to move through buildings as well modify Movement - Inner Radius to 0.