This is nonsense, the minimum timer period is "0.0625 seconds of Game Time".
Can units even face the direction they are not moving? I know that you can get weapons to allow them to slide to a stop (used by banshee) however I am not sure if you can still have a unit walk to a destination and physically face another direction at the same time.
The issue with your trigger appears to be you iterating through newly constructed groups of units all the time. You need to create a mapping between a hellbat and a target such that it only changes target when out of range. To do this I would recommend using some dummy behaviour just to link the hellbat to the target instead of constantly trying to find a new target.
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This is nonsense, the minimum timer period is "0.0625 seconds of Game Time".
Can units even face the direction they are not moving? I know that you can get weapons to allow them to slide to a stop (used by banshee) however I am not sure if you can still have a unit walk to a destination and physically face another direction at the same time.
The issue with your trigger appears to be you iterating through newly constructed groups of units all the time. You need to create a mapping between a hellbat and a target such that it only changes target when out of range. To do this I would recommend using some dummy behaviour just to link the hellbat to the target instead of constantly trying to find a new target.