You mean like when a player attacks his own ally? You could try "unit takes damage", and you can check if the owner of the damaging unit is allied with the attacked player. You could also try "unit attribute changes" which should have a life option for attribute.
You mean like when a player attacks his own ally? You could try "unit takes damage", and you can check if the owner of the damaging unit is allied with the attacked player. You could also try "unit attribute changes" which should have a life option for attribute.
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