Hey, I've only been using the editor for a short time, so I don't know all the features yet, but I was wondering if this is possible:
Let's say I have a series of maps (call them Level 1, Level 2, Level 3, etc) and they all take place on the same planet, just different areas. Is it possible to tranfer the player's army/resources/upgrades from one level to another? Something like this:
At the end of Level 1, record how many units of type X the player has in a certain region.
At the beginning of Level 2, spawn that many units of type X in another region near the start location (I don't care if stuff like health or energy tranfers, I just want the units)
...and repeat for every unit type, then do something similar with resources, and upgrades (so if you've researched Infantry Weapons level 1 and 2, and you've gathered an extra 1200 minerals then in the next map you start with the extra minerals and your research can start with Inf Weap level 3)
So, is this possible? And, if it is, how would one do it?
5. Changing a players race during the game (and the race UI)
Changing the actual race you're playing is pretty easy... just have a trigger that removes your Command Center and replaces it with a Nexus or whatever, then do the same with workers. The UI won't change, but does that really matter? Will having a Terran-style interface while you use Protoss units just totally ruin your whole day? ;)
Rollback Post to RevisionRollBack
To post a comment, please login or register a new account.
Well... you could copy your map 4 times and put in different textures...
Hey, I've only been using the editor for a short time, so I don't know all the features yet, but I was wondering if this is possible:
Let's say I have a series of maps (call them Level 1, Level 2, Level 3, etc) and they all take place on the same planet, just different areas. Is it possible to tranfer the player's army/resources/upgrades from one level to another? Something like this:
At the end of Level 1, record how many units of type X the player has in a certain region.
At the beginning of Level 2, spawn that many units of type X in another region near the start location (I don't care if stuff like health or energy tranfers, I just want the units)
...and repeat for every unit type, then do something similar with resources, and upgrades (so if you've researched Infantry Weapons level 1 and 2, and you've gathered an extra 1200 minerals then in the next map you start with the extra minerals and your research can start with Inf Weap level 3)
So, is this possible? And, if it is, how would one do it?
Changing the actual race you're playing is pretty easy... just have a trigger that removes your Command Center and replaces it with a Nexus or whatever, then do the same with workers. The UI won't change, but does that really matter? Will having a Terran-style interface while you use Protoss units just totally ruin your whole day? ;)