Küken, are you trying it on rocks? AFAIK rocks are the only objects in the game with the changable texture property. You, as a data editor, might be trying this technique on doodads/objects where it does not work? It sounds like something that should work.
Worst case scenario, you change your complete tileset to the one you want the rocks to be in and then swap all the textures to those of the tileset you want.
There should be a field in the data editor you can access for this kind of stuff, though.
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Küken, are you trying it on rocks? AFAIK rocks are the only objects in the game with the changable texture property. You, as a data editor, might be trying this technique on doodads/objects where it does not work? It sounds like something that should work.
@Nebuli2: Go
Worst case scenario, you change your complete tileset to the one you want the rocks to be in and then swap all the textures to those of the tileset you want.
There should be a field in the data editor you can access for this kind of stuff, though.