its a little green, but I think if you could make it a little greener. let me open my editor and see what I can do since you posted your map, I just wanna take a look at the water and see if I cant give it that real Early Earth before complex life feel.
Edit: I took a look at it, And realized that the water just looks brighter due to the specularity? i think it was called, the shiney :P. so I removed the shinyness from the water and increased the alpha a little bit, The fog in Sc2 Looks like crap too, its a bunch of straight lines... sooo yeah, that looked like crap.
Not trying to sound like a dick, and i realize its a work in progress, my suggestion, would be Rock placement, and mainly in the 2nd and 3rd pictures, using different types of rocks, they look very uniform, A rule of thumb i try to use is dont use the same rock variation without at least 3 other rocks in between them.
Unless your making like a passage way, then use the same rock on both sides :P
Also those sharp bumps :P, Those can look good, but usually its only when water or something is covering the bases and they are larger :P.
I'm no pro myself :P.
Since its a no life planet, I would suggest that you use some atmospheric things to hide stuff, such as Fog.
@EivindL: Go
Looks great, and the water is a great color now too.
@Gradius12: Go
its a little green, but I think if you could make it a little greener. let me open my editor and see what I can do since you posted your map, I just wanna take a look at the water and see if I cant give it that real Early Earth before complex life feel.
Edit: I took a look at it, And realized that the water just looks brighter due to the specularity? i think it was called, the shiney :P. so I removed the shinyness from the water and increased the alpha a little bit, The fog in Sc2 Looks like crap too, its a bunch of straight lines... sooo yeah, that looked like crap.
@Gradius12: Go
Not trying to sound like a dick, and i realize its a work in progress, my suggestion, would be Rock placement, and mainly in the 2nd and 3rd pictures, using different types of rocks, they look very uniform, A rule of thumb i try to use is dont use the same rock variation without at least 3 other rocks in between them. Unless your making like a passage way, then use the same rock on both sides :P
Also those sharp bumps :P, Those can look good, but usually its only when water or something is covering the bases and they are larger :P.
I'm no pro myself :P.
Since its a no life planet, I would suggest that you use some atmospheric things to hide stuff, such as Fog.
Also since its an algae world, would suggest trying to get the water as green as possible(without it looking like sewage)https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcR1xKrM4uNTITh22YB74z2tiSnm1hRpJB3Dzav_ffwULekPevEjzg just my 2 cents.