Why can the list of SOps not link directly to the specific types like the effects/behaviors section of the wiki? As for events I say we leave the layout as it is now though we could change the size of the text for the links to the individual event pages. The events+ page is currently in the format of how you create new events in the editor with Event>Terms>Action. Also several events do not need the target field.
I like the option B. Though I believe there should be an intoductory paragraph at the top of the page giving a general summary of what actors/SOps are. Also the Actor types should be listed in the order they appear in the data editor when sorted by type. An alternative would be to have all SOps seperately but in a similar order.
The text inbetween the actor types was put in by some individual who had no clue about 75% of that he was typing and never has been seen in the wiki again. Just to please Avogadro I did not delete it and corrected any blatant errors (the guy didn't even know what the SOp (attachment) was used for even though I had already written the page for it).
The UI also seems to be an abandoned project for giving pics showing the various fonts and strings needed to reference the values of data fields which are useful for abilities which have upgrading stats.
The Events+ deserve their own pages because some really can become mountains out of molehills covering several data types like the Texture Select By Id or Model Event events. The Events+ page should be left as it is because it reflects the format of the event editor unlike the fields in the actors which are very confusing and cannot be directly edited without being in View Raw Data mode (though there are a few exceptions where this is needed with beams).
There is a kind of SOp called Banker and Banker (Unit). It is mostly used by flying units to make them lean when turning a corner.
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I favour 2 but with a space between the two lists. And dont forget the Banker SOps.
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https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I presume you mean without the text inbetween but otherwise I agree.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Why can the list of SOps not link directly to the specific types like the effects/behaviors section of the wiki? As for events I say we leave the layout as it is now though we could change the size of the text for the links to the individual event pages. The events+ page is currently in the format of how you create new events in the editor with Event>Terms>Action. Also several events do not need the target field.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
I like the option B. Though I believe there should be an intoductory paragraph at the top of the page giving a general summary of what actors/SOps are. Also the Actor types should be listed in the order they appear in the data editor when sorted by type. An alternative would be to have all SOps seperately but in a similar order.
The text inbetween the actor types was put in by some individual who had no clue about 75% of that he was typing and never has been seen in the wiki again. Just to please Avogadro I did not delete it and corrected any blatant errors (the guy didn't even know what the SOp (attachment) was used for even though I had already written the page for it).
The UI also seems to be an abandoned project for giving pics showing the various fonts and strings needed to reference the values of data fields which are useful for abilities which have upgrading stats.
The Events+ deserve their own pages because some really can become mountains out of molehills covering several data types like the Texture Select By Id or Model Event events. The Events+ page should be left as it is because it reflects the format of the event editor unlike the fields in the actors which are very confusing and cannot be directly edited without being in View Raw Data mode (though there are a few exceptions where this is needed with beams).
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
And a few extra fields unique to them.
Otherwise cannot hurt since there are several unknown fields which are shared between actors.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
And how many base types will there be? I am having trouble visualizing what they will look like
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
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