Note how u said gone through 2 .... U won't find someone extremely knowledge which is what u want that a model editor...... Than again I mean sc2 modding/mapping hasn't really impressed me as much as id hope... I expected alot more than again blizzard with it retarded map size limit doesn't help such..........
What I was saying is it be faster to learn to do it urself than to find someone........ Fact is a person that just does editing is going to be rare to find than a actual modeler.... Plus why would anyone just edit models it not a common practice.... As in it not a industry standard where people just take pieces all over the place and make nothing new... Yes industry does reuse alot of parts but it stuff they assemble themselves ect ect and still make new stuff.... And is blizzard now deciding not to go through with premium maps... which as i understood was planned 1 year after release of starcraft 2...
Not to be a dick here but "This is NOT a paid gig, however, we strive to be the best mappers the world has seen and actually finish what we start." that statement alone cancels itself out... The best mappers in the world would try to get their map released as a premium map hence making it paying gig... 2nd u want a modeler editor and not a modeler most people won't show any interest in this since it something anyone could learn in a week time to take a piece from 1 model and import to another..... I would recommend taking the time and learning to do the edits urself vs trying to find someone to do it.......... Fact is most modelers don't work with sc2 due to the akward map limits.... 10 models could easily break the 10 model limits if it had full custom textures and animations.... so ya
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@TMMagic: Go
Note how u said gone through 2 .... U won't find someone extremely knowledge which is what u want that a model editor...... Than again I mean sc2 modding/mapping hasn't really impressed me as much as id hope... I expected alot more than again blizzard with it retarded map size limit doesn't help such..........
@TMMagic: Go
What I was saying is it be faster to learn to do it urself than to find someone........ Fact is a person that just does editing is going to be rare to find than a actual modeler.... Plus why would anyone just edit models it not a common practice.... As in it not a industry standard where people just take pieces all over the place and make nothing new... Yes industry does reuse alot of parts but it stuff they assemble themselves ect ect and still make new stuff.... And is blizzard now deciding not to go through with premium maps... which as i understood was planned 1 year after release of starcraft 2...
@TMMagic: Go
Not to be a dick here but "This is NOT a paid gig, however, we strive to be the best mappers the world has seen and actually finish what we start." that statement alone cancels itself out... The best mappers in the world would try to get their map released as a premium map hence making it paying gig... 2nd u want a modeler editor and not a modeler most people won't show any interest in this since it something anyone could learn in a week time to take a piece from 1 model and import to another..... I would recommend taking the time and learning to do the edits urself vs trying to find someone to do it.......... Fact is most modelers don't work with sc2 due to the akward map limits.... 10 models could easily break the 10 model limits if it had full custom textures and animations.... so ya