Try to open a development thread to show/gather ideas or talk about solutions to bugs / game design issues... That should help a bit the development... Or just delete/postpone the project (i hope you won't do that)
SC2 is slowly decaying... Good luck on finding help... I can't help because other than feedback and ideas i can't give nothing on data/triggering/cutscenes
I edited, but even on Subjection it was really weird to listen this kind of "retro-voice acting" on 2010s, I am not saying that there were bad quotes and voice acting, they were incredible, but these tones and sound effects look out of place today imho.
Sounds nice, i only hope it will a campaign that doesn't try too hard to be nostalgic, i Like The style of sc1 but The cerebrate voice Sample aren't incredible, even if very good for a fan Made one
I hope it will something that will make me say "Sc2 hots that's how you do a Zerg campaign"
Rest in spaghetti never forghetti
DAED GAEM, REST IN PASTA
Try to open a development thread to show/gather ideas or talk about solutions to bugs / game design issues... That should help a bit the development... Or just delete/postpone the project (i hope you won't do that)
SC2 is slowly decaying... Good luck on finding help... I can't help because other than feedback and ideas i can't give nothing on data/triggering/cutscenes
I relistened the quotes, they are fine, but no one can surpass the original Abathur and Overmind ! Abathur for president?
I edited, but even on Subjection it was really weird to listen this kind of "retro-voice acting" on 2010s, I am not saying that there were bad quotes and voice acting, they were incredible, but these tones and sound effects look out of place today imho.
Sounds nice, i only hope it will a campaign that doesn't try too hard to be nostalgic, i Like The style of sc1 but The cerebrate voice Sample aren't incredible, even if very good for a fan Made one